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Please use this identifier to cite or link to this item: http://hdl.handle.net/10119/18746

Title: Procedurally Generating Natural-Looking Villages in Minecraft with Ant Colony Optimization Algorithms
Authors: Deinböck, Tobias
Authors(alternative): でいんぼっく, とびあす
Keywords: Ant colony optimization algorithms
Minecraft
Artificial intelligence
Artificial intelligence in video games
Video games
Issue Date: Sep-2023
Description: Supervisor:池田 心
先端科学技術研究科
修士(情報科学)
Title(English): Procedurally Generating Natural-Looking Villages in Minecraft with Ant Colony Optimization Algorithms
Authors(English): Deinboeck, Tobias
Language: eng
URI: http://hdl.handle.net/10119/18746
Appears in Collections:M-IS. 2023年度(R05) (Jun.2023 - Mar.2024)

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