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Master of Science(Information Science) >
R05) (Jun.2023 - Mar.2024 >
Please use this identifier to cite or link to this item:
https://hdl.handle.net/10119/18746
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| Title: | Procedurally Generating Natural-Looking Villages in Minecraft with Ant Colony Optimization Algorithms |
| Authors: | Deinböck, Tobias |
| Authors(alternative): | でいんぼっく, とびあす |
| Keywords: | Ant colony optimization algorithms Minecraft Artificial intelligence Artificial intelligence in video games Video games |
| Issue Date: | Sep-2023 |
| Description: | Supervisor: 池田 心 先端科学技術研究科 修士(情報科学) |
| Title(English): | Procedurally Generating Natural-Looking Villages in Minecraft with Ant Colony Optimization Algorithms |
| Authors(English): | Deinboeck, Tobias |
| Language: | eng |
| URI: | https://hdl.handle.net/10119/18746 |
| Appears in Collections: | M-IS. 2023年度(R05) (Jun.2023 - Mar.2024)
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Files in This Item:
| File |
Description |
Size | Format |
| abstract.pdf | | 29Kb | Adobe PDF | View/Open | | paper.pdf | | 1817Kb | Adobe PDF | View/Open |
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