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JAIST Repository >
Center for Strategic Development of Science and Technology 2003-2008 >
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IFSR 2005 >
Please use this identifier to cite or link to this item:
https://hdl.handle.net/10119/3868
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| Title: | Design of a Software Agent for Business Gaming Simulation |
| Authors: | Shinoda, Yuji Ryoke, Mina Terano, Takao Nakamori, Yoshiteru |
| Keywords: | gaming simulation strategy searching agent based simulation |
| Issue Date: | Nov-2005 |
| Publisher: | JAIST Press |
| Abstract: | This paper introduces an agent model for one of the business games called Bakery Game. Business game is a tool the understand business and the principle of management through the experience in a virtual world. In order to construct computer agents for the gaming simulation that can participate in the game and become human players' worthy rival, we combine simple model that consider the property of Bakery Game and strategy adjustment model. The agent has so-called strategy parameters that are updated through the experience. The agent changes the strategy depending on the situation. The agent participates in the game that regenerated from log data that recorded various situations. |
| Description: | The original publication is available at JAIST Press http://www.jaist.ac.jp/library/jaist-press/index.html IFSR 2005 : Proceedings of the First World Congress of the International Federation for Systems Research : The New Roles of Systems Sciences For a Knowledge-based Society : Nov. 14-17, 2078, Kobe, Japan Symposium 2, Session 4 : Creation of Agent-Based Social Systems Sciences Gaming and Simulation |
| Language: | ENG |
| URI: | https://hdl.handle.net/10119/3868 |
| ISBN: | 4-903092-02-X |
| Appears in Collections: | IFSR 2005
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Files in This Item:
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Size | Format |
| 20100.pdf | | 165Kb | Adobe PDF | View/Open |
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