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このアイテムの引用には次の識別子を使用してください: http://hdl.handle.net/10119/14077

タイトル: Finding Comfortable Settings of Video Games - Using Game Refinement Measure in Pokemon Battle AI
著者: Panumate, Chetprayoon
Iida, Hiroyuki
キーワード: Pokemon
Pokemon AI
Game refinement theory
発行日: 2016-07-29
出版者: 情報処理学会
誌名: 研究報告ゲーム情報学(GI)
巻: 2016-GI-36
号: 6
開始ページ: 1
終了ページ: 7
抄録: This paper explores an innovative way to find a comfortable setting of video games. Pokemon is chosen as a benchmark and game refinement theory is employed for the assessment. Pokemon has many entertaining factors to be considered like other video games. Interestingly, there are some factors which are still remained after the first episode of Pokemon was released in 1996. Among them, the number of Pokemon that one trainer can carry (n=6) has never been changed. It is assumed that the setting may be optimal, which has been realized by players as well as composers. In this paper, Pokemon battle game is simulated by simplifying many factors and different types of computer players (AIs) are developed for the experiments. The experimental results show that the setting (n=6) is the best in the sense that the setting covers most players of various levels and that Pokemon is mostly played by children. Moreover, there are other reasonable settings for some specific levels. For example, n=5 and n=7 may be a comfortable setting for experts and beginners, respectively.
Rights: 社団法人 情報処理学会, Chetprayoon Panumate, Hiroyuki Iida, 研究報告ゲーム情報学(GI), 2016-GI-36(6), 2016, 1-7. ここに掲載した著作物の利用に関する注意: 本著作物の著作権は(社)情報処理学会に帰属します。本著作物は著作権者である情報処理学会の許可のもとに掲載するものです。ご利用に当たっては「著作権法」ならびに「情報処理学会倫理綱領」に従うことをお願いいたします。 Notice for the use of this material: The copyright of this material is retained by the Information Processing Society of Japan (IPSJ). This material is published on this web site with the agreement of the author (s) and the IPSJ. Please be complied with Copyright Law of Japan and the Code of Ethics of the IPSJ if any users wish to reproduce, make derivative work, distribute or make available to the public any part or whole thereof. All Rights Reserved, Copyright (C) Information Processing Society of Japan.
URI: http://hdl.handle.net/10119/14077
資料タイプ: publisher
出現コレクション:b10-1. 雑誌掲載論文 (Journal Articles)


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