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著者:  "HSUEH, CHU-HSUAN"

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14 著者名表示.

発行日タイトル 著者
20-Oct-2020 Imitating Agents in A Complex Environment by Generative Adversarial Imitation LearningLi, Wanxiang; Hsueh, Chu-Hsuan; Ikeda, Kokolo
20-Dec-2020 Improving Human Players’ T-Spin Skills in Tetris with Procedural Problem GenerationOikawa, Taishi; Hsueh, Chu-Hsuan; Ikeda, Kokolo
Mar-2021 Analyses of Tabular AlphaZero on NoGoHsueh, Chu-Hsuan; Ikeda, Kokolo; Nam, Sang-Gyu; Wu, I-Chen
Mar-2021 Position Control and Production of Various Strategies for Game of Go Using Deep Learning MethodsSHI, YUAN; FAN, TIANWEN; LI, WANXIANG; HSUEH, CHU-HSUAN; IKEDA, KOKOLO
6-Nov-2021 人間らしさを考慮したテストプレイヤを用いる迷路の自動生成と難易度評価藤平, 啓汰; 池田, 心; シュエ, ジュウシュエン; Fujihira, Keita; Hsueh, Chu-Hsuan; Ikeda,Kokolo
Feb-2022 Graph Convolutional Networks for Turn-Based Strategy GamesLi, Wanxiang; He, Houkuan; Hsueh, Chu-Hsuan; Ikeda, Kokolo
1-Aug-2022 Procedural Maze Generation with Considering Difficulty from Human Players' PerspectivesFujihira, Keita; Hsueh, Chu-Hsuan; Ikeda, Kokolo
Sep-2022 Generation of Game Stages with Quality and Diversity by Reinforcement Learning in Turn-based RPGNam, SangGyu; Hsueh, Chu-Hsuan; Ikeda, Kokolo
20-Sep-2022 Playing Good-Quality Games with Weak Players by Combining Programs with Different RolesHsueh, Chu-Hsuan; Ikeda, Kokolo
4-Nov-2022 着手予測モデルが予測しづらい局面の考察・分類と確信度を利用した一致率の向上小川, 竜欣; シュエ, ジュウシュエン; 池田, 心; Ogawa, Tatsuyoshi; Hsueh, Chu-Hsuan; Ikeda, Kokolo
4-Nov-2022 格闘ゲーム初心者のための読み合い理解支援システム酒見, 真; シュエ, ジュウシュエン; 池田, 心; Sakemi, Makoto; Hsueh, Chu-Hsuan; Ikeda, Kokolo
Feb-2023 Improving the Human-Likeness of Game AI’s Moves by Combining Multiple Prediction ModelsOgawa, Tatsuyoshi; Hsueh, Chu-Hsuan; Ikeda, Kokolo
21-Feb-2023 Analyses of Tabular AlphaZero on Strongly-Solved Stochastic GamesHSUEH, CHU-HSUAN; IKEDA, KOKOLO; WU, I-CHEN; CHEN, JR-CHANG; HSU, TSAN-SHENG
17-Mar-2023 人間プレイヤを活躍させる協力型ゲームの味方AI板東, 宏和; 池田, 心; Hsueh, Chu-Hsuan; シュエ ジュウシュエン

 


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