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このアイテムの引用には次の識別子を使用してください:
http://hdl.handle.net/10119/15103
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タイトル: | Single-Player and Two-Player Buttons & Scissors Games |
著者: | Burke, Kyle Demaine, Erik D. Hearn, Robert A. Hesterberg, Adam Hoffman, Michael Ito, Hiro Kostitsyna, Irina Loffler, Maarten Uno, Yushi Schmidt, Christiane Uehara, Ryuhei Williams, Aaron |
キーワード: | Buttons and Scissors Game Computational Complexity PSPACE-completeness NP-completeness |
発行日: | 2016-11-24 |
出版者: | Springer |
誌名: | Lecture Notes in Computer Science |
巻: | 9943 |
開始ページ: | 60 |
終了ページ: | 72 |
DOI: | 10.1007/978-3-319-48532-4_6 |
抄録: | The Buttons and Scissors puzzle was recently shown to be NP-hard. In this paper we continue studying the complexity of various versions of the puzzle. For example, we show that it is NP-hard when the puzzle consists of C=2 colors, and polytime solvable for C=1. Similarly, it is NP-hard when each color is used by at most F=4 buttons, and polytime solvable for F=3. We also consider restrictions on the board size, cut directions, and cut lengths. Finally, we introduce new two-player games and show that they are PSPACE-complete. |
Rights: | This is the author-created version of Springer, Kyle Burke, Eri k D. Demaine, Robert A. Hearn, Adam Hesterberg, Michael Hoffman, Hiro Ito, Irina Kostitsyna, Maarten Loffler, Yushi Uno, Christiane Schmidt, Ryuhei Uehara and Aaron Williams, Lecture Notes in Computer Science, 9943, 2016, 60-72. The original publication is available at www.springerlink.com, http://dx.doi.org/10.1007/978-3-319-48532-4_6 |
URI: | http://hdl.handle.net/10119/15103 |
資料タイプ: | author |
出現コレクション: | b10-1. 雑誌掲載論文 (Journal Articles)
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このアイテムのファイル:
ファイル |
記述 |
サイズ | 形式 |
23592.pdf | | 1230Kb | Adobe PDF | 見る/開く |
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